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(release 5EWC0-2023 version 0.2.2 of 2023-09-24 22:22)
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buttons.h
Go to the documentation of this file.
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/*
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Copyright (c) 2023 Eindhoven University of Technology
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#ifndef BUTTONS_H
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#define BUTTONS_H
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#include <
gpio.h
>
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#define BUTTON_NOT_PUSHED 0
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#define BUTTON_PUSHED 1
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#define SWITCH_OFF 0
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#define SWITCH_ON 1
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typedef
enum
{
BUTTON0
,
BUTTON1
,
BUTTON2
,
BUTTON3
,
NUM_BUTTONS
}
button_index_t
;
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typedef
enum
{
SWITCH0
,
SWITCH1
,
NUM_SWITCHES
}
switches_index_t
;
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extern
void
switches_init
(
void
);
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extern
void
switches_destroy
(
void
);
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extern
void
buttons_init
(
void
);
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extern
void
buttons_destroy
(
void
);
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extern
int
get_button_state
(
const
int
button);
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extern
int
wait_until_button_state
(
const
int
button,
const
int
state);
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extern
int
sleep_msec_button_pushed
(
const
int
button,
const
int
msec);
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extern
void
sleep_msec_buttons_pushed
(
int
button_states[],
const
int
ms);
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167
extern
int
wait_until_button_pushed
(
const
int
button);
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extern
int
wait_until_button_released
(
const
int
button);
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extern
int
wait_until_any_button_pushed
(
void
);
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extern
int
wait_until_any_button_released
(
void
);
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extern
int
get_switch_state
(
const
int
switch_num);
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#endif
gpio.h
sleep_msec_button_pushed
int sleep_msec_button_pushed(const int button, const int msec)
Check if the given button is pushed in msec milliseconds. The function does NOT return early.
Definition
buttons.c:110
wait_until_button_pushed
int wait_until_button_pushed(const int button)
Wait until the given button is pushed (which may be immediately).
Definition
buttons.c:167
switches_init
void switches_init(void)
Initialise the switches before they can be used.
Definition
buttons.c:56
wait_until_any_button_pushed
int wait_until_any_button_pushed(void)
Wait until any button is not pushed (which may be immediately).
Definition
buttons.c:177
buttons_destroy
void buttons_destroy(void)
Unitialize the buttons.
Definition
buttons.c:50
switches_index_t
switches_index_t
Enum of switches. Functions use a switch numbered from 0..NUM_SWITCHES-1. Alternatively,...
Definition
buttons.h:94
wait_until_any_button_released
int wait_until_any_button_released(void)
Wait until the given button is not pushed (which may be immediately).
Definition
buttons.c:198
switches_destroy
void switches_destroy(void)
Unitialize the buttons.
Definition
buttons.c:65
button_index_t
button_index_t
Enum of buttons.
Definition
buttons.h:86
wait_until_button_state
int wait_until_button_state(const int button, const int state)
Wait until the given button is in state (which may be immediately).
Definition
buttons.c:84
wait_until_button_released
int wait_until_button_released(const int button)
Wait until the given button is not pushed (which may be immediately).
Definition
buttons.c:172
get_switch_state
int get_switch_state(const int switch_num)
Definition
buttons.c:218
get_button_state
int get_button_state(const int button)
Return the state of the button (BUTTON_(NOT_)PUSHED).
Definition
buttons.c:71
buttons_init
void buttons_init(void)
Initialise the buttons before they can be used.
Definition
buttons.c:39
sleep_msec_buttons_pushed
void sleep_msec_buttons_pushed(int button_states[], const int ms)
Check if any button is pushed in msec milliseconds. The function does NOT return early.
Definition
buttons.c:141
NUM_SWITCHES
@ NUM_SWITCHES
Definition
buttons.h:94
SWITCH0
@ SWITCH0
Definition
buttons.h:94
SWITCH1
@ SWITCH1
Definition
buttons.h:94
BUTTON0
@ BUTTON0
Definition
buttons.h:86
BUTTON1
@ BUTTON1
Definition
buttons.h:86
BUTTON2
@ BUTTON2
Definition
buttons.h:86
BUTTON3
@ BUTTON3
Definition
buttons.h:86
NUM_BUTTONS
@ NUM_BUTTONS
Definition
buttons.h:86
library
buttons.h
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